﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.LineAlignment
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;

#nullable disable
namespace UnityEngine
{
  /// <summary>
  ///   <para>Control the direction lines face, when using the LineRenderer or TrailRenderer.</para>
  /// </summary>
  public enum LineAlignment
  {
    /// <summary>
    ///   <para>Lines face the camera.</para>
    /// </summary>
    View = 0,
    /// <summary>
    ///   <para>Lines face the direction of the Transform Component.</para>
    /// </summary>
    [Obsolete("Enum member Local has been deprecated. Use TransformZ instead (UnityUpgradable) -> TransformZ", false)] Local = 1,
    /// <summary>
    ///   <para>Lines face the Z axis of the Transform Component.</para>
    /// </summary>
    TransformZ = 1,
  }
}
